FINAL FANTASY XIV PC VS PS4 CONTROLS REGISTRATION
* Registration of FINAL FANTASY XIV: Stormblood is required to unlock diving. * You will be able to dive after making a certain amount of progress in-game. * You will be able to ride a flying mount after making a certain amount of progress in-game. 3.6 Movement While Riding a Flying Mount or Diving Command Although disabled by default, it can be enabled by checking the box for “Enable target cycling” on the Filters tab under Control Settings in the Character Configuration menu. * When pressed, the target filter will render players, NPCs, enemies, or objects untargetable according to your settings. Move Cursor Down/Cycle Down Through Party ListĬycle Through UI Component Tabs (Forward/Back) Move Cursor Up/Cycle Up Through Party List Temporarily Switch Chat Mode to Linkshell (Cycle Back)
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Temporarily Switch Chat Mode to Linkshell (Cycle Forward) Temporarily Switch Chat Mode to Cross-world Linkshell
FINAL FANTASY XIV PC VS PS4 CONTROLS FREE
Temporarily Switch Chat Mode to Free Company 3.1 Movement CommandĬycle Through Enemies (Nearest to Farthest)Ĭycle Through Enemies (Farthest to Nearest) This setting can be changed in the General tab of the Character Configuration menu. * Using a gamepad will enable direct chat by default, resulting in keystrokes registering in the log window automatically.ĭirect chat must be disabled in order to use commands with the keyboard. * When using the WASD keys to move your character, you can select Standard Type for a character-based view, or Legacy Type for a camera-based view. To change key bindings, press NUM-, or click System in the main menu, then select Keybind and choose the appropriate category from the top of the menu. The following is a list of default key bindings. Player Character: Select as a target (right click to open the subcommand menu) With a right click, you can perform one of several actions depending on the selected target.
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You can target a character, or an object such as a gate or aetheryte, by moving the mouse cursor over the intended target and clicking the left mouse button. Your character faces the direction in which you rotate the camera. Only the camera view will rotate, and not your character.
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To jump, press the spacebar on the keyboard. Holding the left mouse button while dragging the mouse will move the camera. Holding the right mouse button while dragging the mouse will change direction.